Purble Place: the mystery behind gen Z’s favourite forgotten video game - DCS AZ POC (2024)

If you had a PC in the 2010s, you probably owned a copy of Purble Place. The gaudy kids’ game came with every copy of Windows Vista and 7. It was a simple, three-title package: Purble Pairs was a basic tile memory game; Purble Shop had the player design a mystery character using logic and deduction; and the last game of Comfy Cakes had kids playing line cook for the Purble Chef while juggling orders on a conveyor belt. And for many online teens, the legacy of these games easily equals that of Minesweeper and Solitaire, the more venerable pack-in games of PCs past.

Yet nobody knows who made it. Curious players noted a simple credit to Oberon Games in the game’s help menu, but that’s all. Despite being installed on hundreds of millions of computers worldwide, the actual creators of the game have lived in obscurity for two decades.

But Purble Place’s legacy endures, amassing a cult following fuelled by memes, copycat games, and over 50m views on TikTok and YouTube – a following that Purble Place’s creators didn’t even know existed, until recently.

Most people I’ve spoken to credit Jane Jensen for the existence of Purble Place: she is its lead developer. But she hasn’t been waiting in the wings, eager to take the credit. “Honestly, I had to Google some images to even remind myself,” she says, “I’ve done a lot of games.” Today, Jane writes romance novels and lives in Washington state with her husband Robert Holmes – the man responsible for Purble Place’s audio – and their blind bulldog, Oberon. Decades earlier she and Robert worked for Sierra Entertainment, helping create PC games such as King’s Quest and Jensen’s own creation, the Gabriel Knight series.

Jensen helped form Oberon during what Robert calls the “wild west” days of casual games. Microsoft had booked the developer to make Xbox Live Arcade’s launch titles, but they were effectively a startup. “We’d host parties at my house to find people during recruitment,” says Jessica Tams, an Oberon producer and one of its earliest members, “I hired people I knew, and from Craigslist.” Scrappy is one word for it. If you’d have called their office, you’d have heard the Badger Badger Badger song down the line.

After incubating in its founders’ spare rooms, Oberon jumped from workspace to workspace. The one they occupied during the development of Purbles had low ceilings and stacked chairs, and team member Scott Bilas remembers cleaning gunk out of the phone handsets that came with the office.

In 2005, Vista was still being developed and Microsoft contracted Oberon to remake its classic game suite for the new OS – with an original children’s game added to the mix. They had less than a year and strict instructions to not use any third-party game engines due to security concerns. Looking to buy someone’s engine outright, Oberon found three college grads: Brendan Walker, Dan Thompson and Tam Armstrong. The trio’s own studio had recently folded, so naturally they accepted Oberon’s offer to bring them and their “Flat Engine” aboard.

These fresh-faced devs, along with Jane Jensen and producer Cara Ely, became the principal Purble Place dev team. According to Jensen, Microsoft wanted “the equivalent of Solitaire for little kids; something you could play over and over.”

But Microsoft was hardly a simple client. “There were all these ominous warnings about how Vista would be on millions of computers over the world,” Jensen says, “and if our games crash a computer or allow a security breach, it could have dire consequences.”

Paradoxically, the Vista games were seen as a small project for this makeshift team. For many, the Xbox project was the bigger fish, and the Vista games never scored Oberon significant attention or money. No wonder, then, that they outsourced it to a trio of college grads.

“Purble Place was one of the first games I worked on in the game industry,” Brendan Walker tells me. “We were working out of a backroom that felt like storage. Originally, it was just Tam and me in there. Eventually we had about 10 people packed in.”

This development backroom would often get rowdy, according to Walker, who says the main office shut the door on them more than once.

Some of this hubbub seemed to be caused by the game itself. “The Purble Chef was the butt of many jokes,” Walker says. “What was their motivation? Why were they making us produce cakes? Many of us found the Comfy Cakes mini-game quite tedious once you got the rhythm down. We joked it was actually a child labour cake-making simulator.”

The game’s name caused issues, too. Nobody quite recalls where “purble” came from, but Ely puts it down to the fact that “game names tend to do well if there’s alliteration and purble is … kind of fun to say.” Internal emails calling it “Purple Place” were apparently rife.

The game’s optimistic 00s aesthetic, now retrospectively dubbed Frutiger Aerowent through many hands and many iterations. Developer documents record a rudimentary art style much stranger than the one we know today.

“For many years (I) was embarrassed for that game,” says Heather Ivy, an Oberon artist who was only briefly involved with Purble Place, “I do remember trying to make the character face pieces look less weird.” Ivy, who also made Vista’s Solitaire decks and Chess pieces, added: “I just didn’t like the art style for the purble faces … the images on Wikipedia don’t change my opinion.”

Meanwhile, the leaders of the Oberon team were at the mercy of Microsoft and its exacting demands for an “in-box” game. Scott Bilas, who juggled various roles at Oberon, says “(It) was unlike any dev work I’ve done before or since.” Anyone in-box, Bilas tells me, had to meet all of Microsoft’s language, security, political and accessibility requirements. This was made worse by the fact they had to do everything through an external producer, something Bilas called “debugging through a keyhole”.

Bilas recalls some of those in-box blues: one artist having to prove the originality of her art to Microsoft; an engineer forced to test Solitaire’s new voice recognition by saying the same phrases over and over again; arguments over the word “stinks” being used in a comment in the source code before being sheepishly scrubbed out.

The formalities extended to design, too. The tight deadline forced the removal of a rotation mechanic from Comfy Cakes (a “very controversial” move, according to Ely). And for the experienced Jensen, delivering weekly PowerPoint presentations in suits at Microsoft HQ was “definitely more business-y than usual”.

There were many other hands involved in Purble Place, but memories of old work projects fade quickly. Names get forgotten, old email addresses abandoned. Much of the team went on to join gaming giants such as Unity, Bungie and Atari. But the Purble legacy lingers. In a market bloated with casual kids’ games, the Purble fandom pines for when games weren’t the slick money-printers they are today, but simple – and slightly strange – distractions in our computer rooms.

For most of the people who worked on Purble Place, it’s barely a footnote in their careers, a simple contract project made under challenging circ*mstances. But ironically, it’s also probably the most-played thing that any of them will ever make. “I really hadn’t thought about how much exposure the games would have,” says Jensen. “But that’s the wonderful thing: those games were seen by millions of people.”

Purble Place: the mystery behind gen Z’s favourite forgotten video game - DCS AZ POC (2024)

FAQs

Was Purble Place discontinued? ›

Purble Place is a set of three learning games created by Oberon Media, which no longer exists, for Microsoft. These games were designed for Windows Vista and Windows 7. They were not included in Windows 8.

What is the Purble Place game used for? ›

Description: Purble Place is a collection of single-player puzzle games created by Oberon Games. The game package comes with three casual games designed for pre-teen players. Each game aims to develop the players' deduction, coordination, and memory skills, while ensuring that they have fun as they play.

How to play Purble Place? ›

Purble Place contains three games: Comfy Cakes, in which you (or a child) assemble a cake to match the shape, color, and patterns of the specified design; Purble Pairs, in which you turn over two tiles at a time and try to match symbols; and Purble Shop, in which you add eyes, nose, mouth, and other accoutrements to a ...

Is Purble Place free? ›

Purble Place is an overall fun game collection that has a high level of replayability and fun, bright graphics. Free and easy to play.

Can I play Purble Place on my phone? ›

Purble Place is the Android version of a popular educational video game for PC. In this game, you can enjoy up to three different mini-games designed to stimulate the mind with their challenging puzzles.

What happened to Purple Place? ›

While the couple purchased and renovated it in 2006, Hountalas said the Purple Place operated in the same purple building on Green Valley Road since 1955. It closed in 2022 after lease negotiations fell apart with the property's landlord, the couple said.

Who created the Purble Place? ›

Purble Place is a suite of three educational computer games developed by Oberon Media that was included with all versions of Windows Vista and Windows 7.

How do you make a Purble Place harder? ›

Do you mean Purble Place? If so, press F5 to bring up the game Options, including difficulty level.

How much is Purble Place? ›

Steam price history
CurrencyCurrent PriceConverted Price
U.S. Dollar$1.99$1.99
Russian Ruble82 ₽$0.95
South African RandR 21.50$1.16
Vietnamese Dong30000₫$1.19
37 more rows

Is it purple place or Purble Place? ›

The game's name caused issues, too. Nobody quite recalls where “purble” came from, but Ely puts it down to the fact that “game names tend to do well if there's alliteration and purble is … kind of fun to say.” Internal emails calling it “Purple Place” were apparently rife.

How can I play a game in Roblox? ›

How to Play Roblox
  1. Go to the Roblox website using any modern browser like Microsoft Edge, Firefox, or Chrome.
  2. Upon logging into Roblox, visit any experience and click on the green Play button.
  3. A pop-up window will appear informing you that Roblox Player is installing.

Is Purble Place on Windows 11? ›

Purble Place is not pre-installed on Windows 11.

Is Rainbow game free? ›

From the acclaimed Rainbow Six franchise, Rainbow Six Mobile is a free-to-play competitive, multiplayer first-person shooter experience on your phone. Compete in Rainbow Six's classic Attack vs. Defense game modes.

Can you play Purble Place on laptop? ›

Download the Purble Place zip file

To begin installing the game in Windows 11 and 10, you will have to download the zip file for Purble Place. For this task, download and install WinZip, which includes built-in support for the majority of popular file compression and archive formats, including .

Are games on Roblox free? ›

Roblox games — how do you play? Dozens of games based on Roblox are available to you for free and without registration. Unite in communities and define the rules of your world.

How old is Purble Place? ›

It was publicly introduced on January 30, 2007 in Windows Vista build 5219, and was also included with Windows 7. Purble Place can be played on all editions of Windows Vista and Windows 7, but needs to be enabled using the Control Panel in the Business and Enterprise editions of Windows Vista.

Where can I download Purple Place? ›

Purble Place (original) – Apps on Google Play.

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